![]() Red Key This key is located in a rucksack 5 buildings north of the spawn. If you lose a plastic sheet you can find another in its location. Feel free to watch the video if you want, I will also make a text solution for those who prefer reading. It also shows where to get the Plastic Sheets. I made a five minute video showing where to go and get the keys, which will net you access to almost the entire level. There's lots of them scattered around so it won't be too hard finding one. If you run out of energy while digging/breaking through vents, find a bed in a nearby house in the level. Low Energy is a common problem in this map. A pickaxe will let you break through walls as well which you will need if you're going for comic books. ![]() A Shovel will be easier to acquire as you can get Sheet Metal from the Tempering Position Group Task. I'd go with 3 screwdrivers and it's your choice of pickaxe or shovel. Escape Process: Getting the Keys, Plastic Sheets, and Walker Entrails This process has you go through: -3 vents -2 tunnels of digging (one of them is partially done for you, you just need to finish it) So from this, scavenge your supplies accordingly. For those who don't know, the shovels/pickaxes from worst to best are: Flimsy < Lightweight < Sturdy. Besides, pickaxes can also be used to chip through walls. Pickaxes and shovels both work for digging tiles, but I find a pickaxe works better. I found Screwdrivers and Pliers to be fairly common spawns in desks around the level. If you got to 80 Intelligence in the beginning you'll be fine to make this. Use this to make Shovels and some Heavy Armor equipment (Sheet Metal + Duct Tape). Get your Sheet Metal from the Tempering Position Group Job. Duct tape is used pretty much in everything so. ![]() Timber for making Tool Handles and Pickaxes. 1 screwdriver will take care of 1 vent cover/grate (25% cutting power for 25% usage). Screwdrivers to go through vent covers and vent grates. Files To make a Tool Handle, or use them to cut vent covers and vent grates (15% cutting power for 33% usage). You will need to aim for lots of the following: - Pliers to cut fences, vent covers, and vent grates (15% cutting power for 20% usage). Scavenging Items It is crucial you check every desk you come across for supplies and check them frequently for new items that are generated. You will also need at least 80 Intelligence to make the Zombie Disguise in order to escape. When I started the level I didn't stop to save/sleep at night and it took until about evening time of the second day until I was ready stats wise. Run back and forth from the weights/treadmill to the showers below or the food when it comes to the cafeteria. Around 85+ Strength/Speed would be where I'd aim for. I'd start immediately raising strength to have a fighting chance and the next two or three days raising your stats and keeping on track with routine so your zombie threat level doesn't get too high. This can make fulfilling routines/jobs difficult as they might attack you and your fellow survivors. Preparing This level has a lot of zombies swarming around your base right from the beginning. The downloadable version of this game supports English, French, German, Spanish, Polish, Russian.This is a very quick guide that assumes you have some decent knowledge of the game or previous Escapists experience though I will still try explain things as best as I can. What about working diligently in your prison job, to gain promotions to new jobs with better benefits? Keep a low profile or go out all guns blazing, as long as you escape in the end, that’s all that matters Do you do favours for other inmates earning money and boosting their opinion of you along the way? Or workout and become stronger? Read to increase your skills or spend your time crafting items into homemade weapons and tools. You may not be in an open prison, but you are in an open world where in between attending rollcalls, mealtimes and doing your chores you should grab every chance to plan your escape. (Don’t say the word execution too loud in a prison). Whilst the aim of the game is simply to escape, the detail is in the execution. The Escapists is an award winning prison break simulation that provides players the opportunity of experiencing a light-hearted insight into everyday prison life.
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